Computer animation is the art of creating moving images via the use of computers. It is a subfield of computer graphics and animation. Increasingly it is created by means of 3D computer graphics, ...
With 25 years of hindsight, Jurassic Park marks a pivotal point in the history of visual effects in film. It came 11 years after 1982’s Star Trek II: The Wrath of Khan debuted computer-generated ...
SVA’s MFA Computer Arts program made a strong impact at SIGGRAPH 2025, with student volunteers, alumni, and faculty contributing throughout the conference.
This past weekend, you relived the wonder of Jurassic Park and remembered the first time you saw convincing CG effects on screen. But Jurassic Park built on a long legacy of computer innovation, more ...
Epic Games, the company behind Unreal Engine 4, is showing off its brand-new real-time rendering technology, and with it the future of game and animation development. The company is set to unleash two ...
Steve Jobs famously purchased Pixar from Lucasfilm for $10 million in 1986, selling the company to Disney 20 years later for $7.4 billion. In 1995, Pixar was ready to unveil its first feature film, ...
While Odyssey focused primarily on 35mm back-lit motion graphics and special effects for the first 5 years of its existence, its award-winning release of the world's first home entertainment video of ...
On this day in tech history, “Toy Story” was released in theaters, becoming the first entirely computer-animated feature-length film. It was the first film produced by Pixar with Steve Jobs serving as ...
His work at Bell Labs in the 1960s laid the groundwork for today’s computer-generated imagery in film and on TV. By Cade Metz Ken Knowlton, an engineer, computer scientist and artist who helped ...
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